Animation is a magical world where drawings come to life, telling stories that captivate audiences of all ages. If you're a budding animator, books are one of the best ways to learn the craft. They can teach you about character design, movement, storytelling, and the technical aspects of animation. Here’s a list of the best animation books that every beginner should read.
1. The Animator’s Survival Kit – Richard Williams
This book is a must-have for anyone who wants to learn animation. Written by the Oscar-winning animator Richard Williams, it breaks down the principles of movement, timing, and character expression. The book is filled with clear illustrations and explanations, making it easy for beginners to understand. Whether you want to animate for film, TV, or games, this book is an essential guide.
2. Animation: The Mechanics of Motion – Chris Webster
If you want to understand how things move in animation, this book is perfect for you. It covers the basics of movement, including weight, timing, and spacing. The book explains how to create smooth and realistic animations, whether you're working with 2D, 3D, or stop-motion techniques.
3. Cartoon Animation – Preston Blair
Preston Blair was a famous animator who worked on classic Disney and MGM cartoons. In this book, he shares his knowledge of character design, expressions, and movement. The book is simple and fun to follow, making it perfect for young animators who want to improve their drawing and animation skills.
4. The Illusion of Life: Disney Animation – Frank Thomas & Ollie Johnston
Written by two of Disney’s legendary animators, this book is considered one of the best resources on traditional animation. It introduces Disney’s 12 principles of animation, which are essential for making characters feel alive. The book is full of inspiring stories and beautiful artwork from classic Disney films.
5. How to Make Animated Films – Tony White
This book is a step-by-step guide to creating animations from start to finish. It covers everything from sketching characters to animating movement and adding special effects. The book is designed for beginners, with easy-to-follow instructions and practical exercises to improve your skills.
6. Stop Motion Animation: How to Make & Share Creative Videos – Melvyn Ternan
If you're interested in stop-motion animation, this book is a great resource. It explains how to create stop-motion films using clay, paper, and everyday objects. The book also provides tips on lighting, camera angles, and editing to help you make professional-quality animations.
7. Drawn to Life: 20 Golden Years of Disney Master Classes – Walt Stanchfield
This two-volume book is based on the teachings of Walt Stanchfield, a Disney animator who trained many great artists. It focuses on gesture drawing and character movement, helping you bring more life to your animations. The book is filled with sketches and insights that are useful for animators at all levels.
8. Directing the Story – Francis Glebas
Animation is not just about movement; it’s also about storytelling. This book teaches how to tell engaging stories through animation. Written by a Disney storyboard artist, it covers framing, composition, and pacing to create compelling animated scenes.
9. Character Animation Crash Course! – Eric Goldberg
Eric Goldberg, a well-known Disney animator, shares his knowledge of character animation in this fun and easy-to-understand book. It covers facial expressions, body language, and lip-syncing techniques, helping you create characters with personality and emotion.
10. The Art of 3D Computer Animation and Effects – Isaac Kerlow
For those interested in 3D animation, this book is an excellent resource. It explains the fundamentals of 3D animation, including modeling, rigging, lighting, and rendering. Whether you’re using Blender, Maya, or any other 3D software, this book will help you master the basics.
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